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Unity Space Shooter Game Development tutorial using C#

Learn Unity Space Shooter Game Development using C#

1.338 Students

2h28min

All Levels

4.6

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  • Overview
  • Curriculum
  • Discussion
  • Review
  • Instructor

What you will learn

  • Space Shooter game in Unity

What are the requirements for taking your course

  • Unity Hub installed

  • Visual Studio Installed

  • Any unity versions Downloaded and Installed

Who is this course for

  • Unity developers who wants to learn game development

  • Students

  • Game developers

Description

In this course, you will how to make a space shooter game in unity. This course is an extension of old Space shooter video tutorials by unity officials. This course is using totally new features and coding practices and is compatible to work with all the newer versions of unity.

Learn how to create Space shooter video games using Unity, the world-leading free-to-use game development tool. With our online tutorials, you'll be amazed at how easy it is to create a game as such.

All the course project files from most of the Episodes are attached with the videos so that you can practice along.

You will get full lifetime access for a single one-off fee. You will learn to create a 3D space shooter game and all the resources will be provided to you.

Anyone who wants to learn to create games: Unity is a fantastic platform that enables you to make production-quality games. Furthermore, these games can be created for Windows, macOS, iOS, Android, and Web from a single source!

Dive in and learn Unity now, you won't be disappointed!

Who this course is for:

  • Beginner and Intermediate level unity Developers.

  • Some programming experience required.

  • Artists who want to learn to bring their assets into games.

  • Developers who want to enhance their space shooter game according to new practices.


Project and Scene Setup

Episode 1: Setting up the project

Episode2 Setting Up the Player

Episode 3 Setting Up the Camera

Episode 4 Setting Up Scene Lighting

Adding Game Elements

Episode 5 Adding a Background to Game

Episode 6 Player Movement

Episode 7 Constraining the player to the Game Area

Episode 8 Scrolling Background

Episode 9 Tilting the player

Episode 10 Adding Shooting Bullets to Player

Episode 11 Spawning Bullets

Episode 12 Spawning Hazards in the Scene

Advancement in game

Episode 13 Moving the player through touch

Episode 14 Adding a game Controller to the game

Episode 15 Spawning waves of hazards

Episode 16 Adding Audio to the Scene

Finalizing the game

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4.6

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Instructor

$18.00

This Course Includes

23 Lessons
0 Quiz
0 Assignment
15 Downloadable Resources
English
Full Lifetime Access
Certificate of completion
Go To Class

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